Esports · Gaming · 2 years
eManager
From zero to a live esports platform, as a partner rather than a contractor.
Co-built an esports tournament platform with a fantasy manager game from the ground up: product decisions, architecture and code, as a partner in the company.
At a glance
- Full-Stack Developer & Partner
- Full-time
- 2 years
- Not public
- TypeScript · Full-stack web · REST APIs · SQL database · Hosting and operations
Context
The company and the situation
eManager was an esports platform combining tournaments with a fantasy manager game. I was not hired into it; I co-founded and co-built it as a partner in the company, which meant owning product decisions and business trade-offs as well as the code.
The brief
What they needed
Build the platform from the ground up: tournament organisation, the fantasy manager game on top, user accounts and everything around them. Ship fast enough to find out what players actually wanted, and solidly enough to keep running when they showed up.
What I did
What I built and did
The platform from scratch: architecture, backend, frontend and deployment.
Tournament features and a fantasy manager game layered on top of them.
Product decisions and prioritisation as a partner, not just implementation.
Operations: running a live product and fixing what real users broke.
How we worked
The shape of the engagement
Startup mode. Decide, build, ship, learn, repeat. Two years of being responsible for the whole stack and for the consequences of every product decision taught me more about the business side of software than any client project could.
Outcome
What it led to
Two years building and running a product as a partner. It is why I talk to founders as someone who has sat in their chair, and why my own products, Tiltiden and Ønsker.dk, exist. The business-first habit started here.
Contact
Building something in the same space?
Tell me what it is, roughly when it needs to exist, and what a great result looks like. I usually reply within a day, and the first 30-minute call is free.